Post by Eric on Feb 20, 2006 16:41:13 GMT -5
Vampires have a pecking order in the Covens:
1. Age is over 30,000 years and on up.
2. Stronger then Fledglings and those that have just passed their 100 year sleep.
3. They are basically the top dogs of a coven unless the main leader of the coven wishes to have a fledgling wife/husband, then they become a coven leader as well.
4. Elders are the typical ones to own a coven. Fledglings wouldn't know how to act and young ones simply are too rambuncious and power hungry.
5. Elders can fly, change into their "power" animal (See Power animal post), read blocked minds, and are able to move objects and do stuff with their mind.
1. They are the ones that have awakened from a 100 year long sleep and when they crawl out from their caccon... be warned humans this is one blood thirsty creature you don't want to mess with.
2. Yearnlings are the ones to give vampires a bad name. Not carring if they kill right in front of a whole group of people. They like to kill and enjoy being devious.
3. Yearnlings some times will stay with their masters but... like all rebellious teenagers they like to back talk and see less of their masters. Though as always there will be a special bond between the master and fledgeling, weather it be as lovers or parent and child... it depends on how the Elder acts.
Fledgling:
1. This is the begining of a vampires life unless they were born vampires. A turned human is called a fledgling after the first night with their master.
2. Right after they have been bitten by a vampire... a human undergoes their bodies "death." Though they don't die they have to feel their organs start to shut down. This process is unbearably painful. Turning into a vampire must be done by an elder. Though yearnlings who think they are good enough to try and turn a human usually end up killing the human they are trying to turn.
3. Fledglings stay with their master for eternity. Even when they become yearnlings usually it is the master that over sees all of their stuff and they get into some heavy, heavy training.
4. Fledglings and their masters have a bond that can't be broken. Usually it is a parent child love, though in rare cases there is a relationship... and they stay with each other through all eternity.
5. Not knowing how to use their powers fledglings usually are just experincing how to use their powers. Though they are watched by their masters and help to try to control them.
((Have to do some chores be back in a min.))
1. Age is over 30,000 years and on up.
2. Stronger then Fledglings and those that have just passed their 100 year sleep.
3. They are basically the top dogs of a coven unless the main leader of the coven wishes to have a fledgling wife/husband, then they become a coven leader as well.
4. Elders are the typical ones to own a coven. Fledglings wouldn't know how to act and young ones simply are too rambuncious and power hungry.
5. Elders can fly, change into their "power" animal (See Power animal post), read blocked minds, and are able to move objects and do stuff with their mind.
1. They are the ones that have awakened from a 100 year long sleep and when they crawl out from their caccon... be warned humans this is one blood thirsty creature you don't want to mess with.
2. Yearnlings are the ones to give vampires a bad name. Not carring if they kill right in front of a whole group of people. They like to kill and enjoy being devious.
3. Yearnlings some times will stay with their masters but... like all rebellious teenagers they like to back talk and see less of their masters. Though as always there will be a special bond between the master and fledgeling, weather it be as lovers or parent and child... it depends on how the Elder acts.
Fledgling:
1. This is the begining of a vampires life unless they were born vampires. A turned human is called a fledgling after the first night with their master.
2. Right after they have been bitten by a vampire... a human undergoes their bodies "death." Though they don't die they have to feel their organs start to shut down. This process is unbearably painful. Turning into a vampire must be done by an elder. Though yearnlings who think they are good enough to try and turn a human usually end up killing the human they are trying to turn.
3. Fledglings stay with their master for eternity. Even when they become yearnlings usually it is the master that over sees all of their stuff and they get into some heavy, heavy training.
4. Fledglings and their masters have a bond that can't be broken. Usually it is a parent child love, though in rare cases there is a relationship... and they stay with each other through all eternity.
5. Not knowing how to use their powers fledglings usually are just experincing how to use their powers. Though they are watched by their masters and help to try to control them.
((Have to do some chores be back in a min.))